MOBA WARS - Board Game // February 14h kickstarter

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MOBAWARS

MOBA WARS - Board Game // February 14h kickstarter

Post: # 67365Post MOBAWARS
02 Feb 2016, 10:30

Greetings!

We will use this thread to update everyone about MOBA WARS, the new MOBA style (Multiplayer Online Battle Arena) boardgame (obviously it's not online^^) in which you can recreate epic battles between two sides, fighting to destroy the enemy's power core.

MOBA WARS will be available on kickstarter February 14th (time to be determined).
We will be updating on this forum, all kind of information.

(We will add a direct link to our kickstarter the moment it is launched)

http://www.twitter.com/mobawars
http://www.mobawars.com (under construction)

BOX:
Image

Now, let's get down to buisness...

How is MOBA WARS born?

MOBA WARS comes from the idea to build a “bridge” between two gaming worlds, computer/console games and board games. We think that the wargame and board game community is becoming increasingly scattered, and despite the new and great games that the market has to offer, a community cannot be consolidated with a game/system that brings together the majority of the sector.

We believe that great part of this situation is given by the new tendencies, as times are changing and we have to adapt to such changes. Nowadays, the digital era is not a myth, it's a fact. But as famous clothing fashions or good music come back and adapts to modern times, board games and wargames can also do so, in the same way, as mentioned before, bell-bottomed trousers or good rock resurface and set a trend.

This is why we have chosen the new branch of videogames, already recognized as sport and with an exponential growth of participants and followers all over the world, E-SPORTS, where we will focus on the main branch, MOBAs. Over 100 million players in 2015.

Image


What novelties can MOBA WARS offer in regards to other board games?


MOBA WARS offers an attractive game system focused on attracting a new, young audience. If we analyse patterns of such successful games as DOTA 2, SMITE, League of Legends or Heroes of the Storm, we can observe that they are games with a similar length, from 20 to 60 minutes. They are very smooth games, with a high tactical factor condensed in a group of “heroes” that directs very few people per team (1 hero – 1 person).

En MOBA WARS we understand that to maintain the essence of having two reduced teams of people for the same game is a plus. For this purpose we have developed an easy and full of rules and mechanics system to create games for 2 to 10 people.

The great difference from the other board games on the market are the mechanics included in MOBA WARS, that allow a fast learning of the game, infinite tactical possibilities and make you feel that you are really playing a MOBA videogame on a boardgame.


We can say, that the main novelty of MOBA WARS regarding of other board games, is that all the game development is focused on adapting to the new gaming trends and offering an alternative a 100% compatible with them.



You have mentioned “game modes”, will there be more game modes in the future?


Of course, not only there will be, but we have already worked on several of them. We will include them completely for free on our web. As well as any kind of necessary update.

As this question has came up, we also have to say, that we have already prepared an update system that will have no cost at all for MOBA WARS players and reward in some way those who get involved in the competitive community.

At all official events, organized by us or shops, or collaborating clubs, apart from offering prizes, we want to contribute with these updates, as for example, if a hero has to change because the latest goal has unbalanced him, in addition to including the new hero card, printed on high quality cardboard, we will include it with no cost in future copies of the basic game, regardless of if the hero belongs or not to the initial pack. On top of that all official tournament participants will be given a copy of that hero card.


In which languages will the game be available in?

Initially the game will be available in English and in Spanish.


The game seems fairly large... Can you point out what will be included in the basic game and it's measurements?


Images of the prototype on which testing has been carried out:
Image Image

MOBA WARS will be available on kickstarter in different packs:

The Basic Pack, with which you can play the whole game, as we have mentioned for 2 to 10 players, will consist of:
x1 hard cardboard, totally detailed and coloured gameboard with its 4 trapezoidal complements, where attributes/miniature administration, “street” and turn administration, gold reserve are placed. Also a space dedicated to place the five hero tokens chosen for each side during each game.

(The measuements of the fully laid out game is approximately 110cm x 80cm)

x19 custom dice

x79 miniatures in die-cut hard, high quality cardboard, full colour and each one with it's own base.

x40 gold nugget tokens die-cut hard, high quality cardboard, full colour

x20 State tokens die-cut hard, high quality cardboard, full colour

x2 area templates die-cut hard, high quality cardboard, full colour

x1 High quality paper rule book with coloured illustrations.
Image
Can you point out how you're going to structure MOBA WARS sales?[/b]

In addition, an upgrade premium pack will be included in a second kickstarter campaign to complete it (after completing the first one) and transform the die-cut cardboard tokens into proper 3D miniatures. (We have chosen this system so we can make MOBA WARS more affordable for everyone without additional costs. In this manner, if you like the game, in future you can acquire the miniatures. Furthermore, with this system, we can manufacture the game in half the time).

Another bonus we will provide is that all backers of the basic pack from the first kickstarter will have an additional 5€ discount, applicable even on the sales of the next kickstarter (miniatures pack).

Also, with this system, we can offer a larger amount of heroes and “SG”, being able to provide a much more complete game, with more variety and an exponential competitive/tactical capacity.

Regarding the competitive field and our collaborations with shops and clubs we want to point out that we will have a direct commitment with them, as without this commitment and support, the community would not grow.

One of our goals, as we have mentioned before, is to achieve a solid community. So to back our words up, we announce already that once the campaign is funded, this same year, we will hold the first national MOBA WARS tournament, with cash prizes over 1000€. Also, all backers of the first kickstarter campaign who acquire their basic pack will have a free participation ticket. The capacity will be limited somewhere between 200 and 500 spots, depending on the campaign itself, as the prizes.


This is all very, very good. It seems like a huge game, is it going to be very expensive?

Definitely not. With the system we're going to carry out, we can offer MOBA WARS, although it is a fairly big game, for a very economical price. The Basic Pack will cost somewhere around 60-70€ (to be yet determined, just a few details to be polished, but the first 500 copies will enjoy an exclusive discount).
So despite it being very complete and the quantity of high quality elements that MOBA WARS will include, you can rest at ease that our commitment is to offer it in the most affordable way possible.



I'm interested in knowing more about production. Could you explain a little more how the miniatures and illustrations are going to be like?


Of course. Right now we have made several betas and the style we are going to use. During the launch and during the campaign, you will see many graphic improvements. Here are some examples of the illustrations and miniatures.
Baloh, Chaos Buffoon:
Image https://www.youtube.com/watch?v=3-rdfqk ... xW86mnOlo6[/youtube]
Shooter Minion:
Image https://www.youtube.com/watch?v=qrnDgrW ... xW86mnOlo6[/youtube]


If I really, really liked it, could I get a board like that one? With 3D mountains?


It was one of our goals we had in mind for a quite far future, but due to the tremendous interest people are having in MOBA WARS, we have decided to accelerate the process to offer all we have. For this, we want to set and planned a possible third kickstarter. This is, if we manage to fund MOBA WARS and upgrade with miniatures, y will create an affordable and transportable map for you. Furthermore, we have spoken with a painting studio the possibility of working with us as one of our official collaborators and offer you a painting service (for avid collectors) at very economical prices for a tremendous quality.


We are aware that all this process needs a main ingredient, you. We truly thank you for passing this project on to your friends and family, and for this, although we repeat ourselves, we forever thank you.


Our twitter: http://www.twitter.com/mobawars
Our web: http://www.mobawars.com

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